Showing posts with label weird weapons. Show all posts
Showing posts with label weird weapons. Show all posts

Sunday, 3 January 2021

Some British Cavalry


These chaps started out as some Perry Plastic American Civil War Cavalry (link to the Perrys' shop here). They're nice sculpts, of course, because they're Perrys', and easy enough to work with, but they are only 4 to a sprue (you get 3 sprues in a box) and they come with head, body, legs and left arm all as a piece so 'out of the box' there's not much variation going on. You can add different hats (the sprues come with slouch hats and those little caps that might be called kepis or might be forage caps but what do I know?) and right arms (a selection of right arms is provided so you can give your cavalry swords, pistols or a few other options - there's a bugle-arm and an open hand for holding a banner pole) but that's it.



Here comes the Cavalry... I shall have to look at the lists of Fictional British Army Regiments but an early contender is (Prince Rupert's Own) 43rd Regiment of Horse. Mainly because it's the only fictional cavalry regiment I can recall off-hand. 


We all know by now that if you have a red coat and  Pith Helmet you must be British, so I painted their jackets red and stole a dozen Pith Helmets from some some Wargames Factory Zulu Wars British Firing Line troops (no link as it seems these don't even exist any more) that I have lying about. I also tried swapping some arms but the Perrys' are a bit smaller so it wouldn't be possible. The uniforms are also different but I wouldn't have cared - I'd paint over any details that didn't fit anyway. The cavalry minis have plain sleeves and the infantry minis are sculpted with a kind of pointed cuff surrounded by some curlicue like the following image:


British Infantryman, Anglo-Zulu War, c.1879 - don't know the source as I found it on Pinterest and can't read the signature, sorry. It may say 'Girard '69'. It may not.



Anyway, the majority of my British Infantry look something like this (but with white Pith Helmets, and also blue rather than green cuffs, as they're the 'Royal North Surrey Regiment', and 'royal' regiments had blue cuffs). Had the two sets of arms been compatible sizes I'd have maybe had to scratch off the cuff detailing for the cavalry, and paint something suitable for the infantry - but it was not to be, the arms were too different in scale.

So, back to the cavalry. I gave them red jackets and painted a white band around their cuffs - what I think are referred to as 'jampot' cuffs. I painted the troopers' helmets khaki and left the officer's white. Though the uniforms are ahistorical I don't really care - they're close enough for my purposes as generic 'British' cavalry of the broad period 1870-1885.

I have an Officer (white hat and sword), I painted a Sergeant's stripes on the arms of a chap with a pistol, I gave one a bugle and another a staff for some kind of unit flag (these last two options are included on every frame). There are 6 regular troopers here, most with unsheathed swords, but one with a pistol.

At the back are two chaps who don't, as yet, have right arms. What I'd like to do is give these two VSF-y weapons - preferably, something that can be used as a lightning gun or galvanic projector (or what might be called, in a sci-fi context, a 'laser-rifle'). My plan at the moment is to use the two spare arms for holding the unused banner-poles. These are open-handed right arms supplied one per frame.

The two chaps who will hold the Lightning Guns, to my broken old eyes anyway, somewhat resemble Christopher Plummer and Sean Connery. 

Two of the cavalrymen, destined for life as Galvanic Dragoons, probably. Sorry about the terrible picture, I'll try to get a better one...

This I think will be enough to give the unit a bit of VSF clout, but also allow me to field 10 perfectly normal British cavalry if necessary. However, what I don't yet have is the Lightning Guns. I shall have to try to bodge something together as I did with my UNIT force (whose Sergeant Benton carries a peculiar device constructed from bits of sprue). However if I can find a source for something suitably laser-rifle-y, perhaps I can use that instead.

Of course I also need to fix up the flag for the flagpole. Maybe it's time to flesh out the early history (and iconography) of (Prince Rupert's Own) 43rd Regiment of Horse...

Whoever I decide these chaps are, I guess I'll be statting them up for GASLIGHT and IHMN.

Sunday, 12 July 2020

Back to the Future


I don't really have anywhere to post about 40K. This blog was originally about VSF, then some VBCW crept in, and just Imagi-nations stuff in general. So this is probably the place for it. But I may as well admit that this blog is just 'everything that isn't Sword'n'Sorcery'.

I haven't been visiting LAF (link) much lately. I haven't been painting, I haven't been playing, I've just been messing about with flags and alternative histories. I have at least 3 unplayed games lying about (GASLIGHT and In Her Majesty's Name for VSF, Setting the East Ablaze for Back of Beyond) that I'd like to take for a spin but I just don't get round to it.

What I have done recently is get the paints down again and do some work on the piles of lead, pewter and plastic in the loft. This has lead to me actually completing my Space Marine Battle Company (at least, as near as damn it). I have painted six Tactical Squads of Ultramarines (with some alternative Sergeants and special/heavy weapons troopers should I want to take Plasma Guns or Heavy Bolters in lieu of Flamers and Missile Launchers); 2 Devastator Squads (I had to bodge a Missile Launcher Marine with some wonky parts and some broken guitar string); and one Assault Squad (the other Assault Squad is waiting on having its ammo pouches and holsters painted brown - the last thing I have to do for the 100 battle-brothers of the 2nd Company of Ultramarines). I still need to finish a Command Squad and I don't have eight Rhino transports for them but I've done all the troops and that gives me a certain satisfaction. As 9th Edition is being released now, and as I started this during 4th Edition, it has taken me a while, and probably the army is unplayable (I gather there are now Super-Marines now called 'Primaris' Marines but I don't know anything about them, except they're 'better'), but ho-hum.

I rewarded myself with a visit to the LAF and found something that I had missed on many of my last visits. About three years ago, some of the lunatics over there decided to co-operatively build a Space Marine Chapter (link here). This would have colouring and iconography derived from the forum - the Chapter's colours would be based on those of the forum and the Chapter Icon has been taken from the artwork on the forum. The letters 'LAF', possibly in Greek form (lambda alpha phi, λ α φ ) would also form part of the Chapter's iconography in some way.

I love co-operative world-building. I'm always trying to do it, whether that's the Atlantis Campaign I was involved in, or the as-yet unsuccessful attempt to run a Ruritania Campaign. Over on my fantasy blog I've attempted to get involved in a variety of co-operative world-building ventures and even tried to start some.

So, a co-operatively-built Space Marine Chapter is right up my alley. I still have a few random Marines knocking about from my many ebay purchases building the Battle Company over the last 15 years or so, so I plan on donating a few to the cause and painting them up as members of the Lead Legion, a Chapter hailing from the Lead Mountains of Attica. Here's my take on the painting scheme anyway, with a little excerpt from the forum pages to hopefully show how the colours relate.

Space Marine originally from the Bolter and Chainsword Space Marine Painter, here - http://www.bolterandchainsword.com/smpbeta.php

I've simplified the Chapter Icon even further than the proposed version on the LAF thread. I really hope there are some transfers still in existence, because I don't fancy painting that 10 or 20 times if I don't have to. I might be able to paint a white circle to put the transfer over though!

This will I hope keep any further itch to paint Space Marines satisfied, for a little while at least.

Tuesday, 14 May 2013

Shameless photography in lieu of real progress


The Royal North Surreys have been sitting in my painting tray for weeks now, without a photo of their latest paint; and also un-photographed are the (now undercoated) Aetherines I bought from Brigade a month or so back.

As the men of the Royal North Surrey check the perimeter, Captain Carruthers and Lieutenant  Pootling-Twelp confer with Captain Yates of UNIT, and sometimes the Northdale Rifles; Sergeant Bromsgrove looks on, while Colour Sergeant Jeffries guards Ensign Jensen and the Company Colours (flag from the Warflag site - a generic British flag from the Napoleonic Wars looked like the best bet - http://www.warflag.com/flags/napoleon/napbritain1.shtml ).


Captain and men of the Royal Aeronautical Corps "Aetherines", wondering why they are not currently in their habitual natty blue jackets and trousers. Simply because I haven't gotten round to painting them, that's why.



Bobbies from Scotland Yard, with their English Electric Truncheons, and officers of 'Special Branch' (I'm sure it was called the 'Special Irish Branch' at this point) with rifles, Inspector Le Strange (probably), the Good Doctor and the Consulting Detective, from North Star Military Figures' new 'In Her Majesty's Name' range.



Lord Curr's Company, a quixotic and mercenary company of ne'er-do-wells, disgruntled ex-servicemen, and aristocratic adventurers, including Lord Curr himself armed with an 'Arc rifle' (electric rifle), from North Star Military Figures.



Having recently taken delivery of North Star and Osprey's new 'In Her Majesty's Name', both the figures and the rulebook, coming so soon after my purchases of 'Various Victorians' and the Brigade Games British in Rebreathers a month or so ago, I feel quite faint with excitement at the cornucopia of VSF-y leaden goodness (they probably don't put lead in any more, probably showing my age there).

I certainly have a lot to paint in the coming months - and hardly a red coat in sight (it's quite possible I will paint up one of the 'Incorrigibles', Lord Curr's men, in a Rifles uniform, so I can use him for the Northdale Rifles or UNIT as necessary).

Others of Lord Curr's men I can easily see being pressed into service should I ever get any further with my long-touted VBCW project; they're very versatile figures I think, some of them could be from any period from about 1870-1940 or there abouts.

Saturday, 9 February 2013

Latest acquisitions

Well, it's been a quiet old time of it since October, I really haven't got any painting done, but in the meantime I have done a few other things. Had Christmas and got several groovy new gaming-related things - the GASLIGHT Compendium and the Dictionary of Imaginary Places, for starters - and with a bit of spare cash I managed to accumulate, I've ordered and otherwise bought some new minis.

First up, from Baker Company, a company I didn't know anything about until the guys at the Lead Adventure Forum recommended them, come 9 British command figures (from their Zulu War range) - an eight figure command pack, and an Ensign:


These include a Glengarry-wearing officer, who will be joining my UNIT troops as their commander, Captain Yates, allowing me a bit more freedom with what I do with my Commodore Lethbridge-Stewart figure - in GASLIGHT games, he'll probably become a Group Commander, I'd think.




The package arrived extremely quickly, and even got a discount because the original shipping charge was more than the actual postage. Great service from Baker Company!

Next, from the lead-pile of the inestimable Whiskyrat, respected denizen of Lead Adventure Forum, come some minis I've been calling 'Various Victorians and Manly Chaps (Mostly Moustachioed)'. Some are moving slightly into Pulp territory, but I don't care.



 Some will see service as regulars, some civilians, and some, very likely, as militia-types, colonists resisting the counter-attacks of Martian, Venusian or Atlantean natives.





Is it just me, or does the chap in the middle have a tiny head? I may give him a pith-helmet to see what happens, but it does really look small compared to the others. No idea which manufacturer it's from; most of these figures are Foundry I think, but I don't recognise this one.

Also from Whiskyrat is a somewhat amazing Warzone 'mini' - though the term has little meaning for something this size - a 'Mercurian Maculator', also known as 'Giant Gorilla with a Gianter Gun'.



Taking the Various Victorian and the Mustachioed Manly Chap for scale, this gorilla is about 36' (getting on for 12m) tall. Trying to justify this in game terms may be a little tricky, though in some ways the gun is the easiest bit. Obviously, it's been converted from a big gun on an aether-ship. So now I have a size for aether-ship guns - about 13 or 14'. How to stat the model for GASLIGHT however is another question.

Finally, this morning my order from Brigade Games arrived - 10 British Troops in Pith-helmets and Rebreathers, and an Officer for the same with some kind of hand-held Maxim gun, who will be my first unit of Aetherines. No pics of them yet but they're the ones I posted in October as a wish-list. well, now the wish has come true!

Thanks very much to Danny at Baker Company, Whiskyrat, and staff at Brigade Games - you've all made me very happy! 

Of course, now I have to actually paint them... expect sporadic updates!

Tuesday, 17 July 2012

Newly-acquired forces...

Latest additions to the leadpile... quite when I shall paint them, who's to say?






















Sherlock Holmes and some London Policemen from Westwind Games

Thanks to the lovely majorsmith at Lead Aventure Forums (who also supplied me with the Ironclad British Line Infantry ages ago that started this whole crazy business) for swapping these minis with me. A bit of a mixed bag here, the Westwind stuff will be perfect for those slightly more normal settings involving consulting detectives, the police, and angry London mobs (perhaps connected with the whole 'Food of the Gods' business).























Sinister Prussians in Gasmasks from Ironclad Miniatures

The Prussians will of course be pressed into service for my Ruritanian forces, on Mars or some other sector of the Astro-Hungarian Empire. And the Sanwar too look like they'll make an interesting diversion on the Martian highways (or canals possibly). I feel a Martian campaign coming on...






















Sinister 'Sanwar', Martian desert dwellers from Ironclad Miniatures



Friday, 6 July 2012

Brass Goggles pt 3


























Well, it seems that I can't paint her left eye.

So, she's a bit cross-eyed and I'm going to have to put up with it. I'm quite convinced anything else I do will make it worse.

She even got a battle in last night, along with some Space Marines (whatever they are, for VSF's sake) as I used her as a stand-in for a Space Marine Librarian with Plasma Pistol and Force Weapon in a game of 40k in which my regular opponent, Lyracian, reduced me to one surviving marine and two slightly-functioning vehicles in 5 turns.

When will she see action against Rivets and Whimsy? Not anytime soon, I suspect...

Wednesday, 22 February 2012

New UNIT pictures

Meet the gang, 'cause the boys are here...

Commadore Archibald Frazer Lethbridge-Stewart

Sergeant Benton with Portable Galvanic Projector

Steam-powered Walking Engine
Latest shots of my UNIT unit. With nefarious contraptions.

This lot is statted up for GASLIGHT ... wonder if I'll get round to using them soon?

Don't tell anyone, but 'Commodore Lethbridge-Stewart' also looks quite Kolonel von Kartoffeln-onhne-Umlaut, the commander of my Ruritanian Jaeger unit...

Sunday, 12 February 2012

The Unusual Suspects



Various Victorian Ne'er-do-wells

OK, a couple of them are 'Usual Suspects' such as the cowboy chap (who seems to get into lots of photos, an Artizan Texas Ranger, I believe) and 'Ironcladman' AKA the Brass Aetherine AKA Sgt Jack Ironbridge of the Royal Aeronatical Corps.

Also pictured are 'Chap with Axe' (a lovely figure from Brigade Games' not-Gangs of New York range, not from Artizan as I had previously believed - thanks guys at the Lead Adventure Forum for putting me right!) and Ironclad's excellent dynamic duo of 'Agent H' and 'Agent L'. Obviously, still WIP but hey ho, I'm better at starting things than finishing them.

Some of these guys will perhaps see action in a new theme I'm working on inspired by HG Wells' classic tale 'The Food of the Gods', in which a new growth-promoting chemical formula causes wasps, ants, rats, plants, and ultimately people to grow very large. Obviously the Agents (from the Ministerial Investigation Board, the governmental organisation that keeps watch on the strange and unusual... and Torchwood:1891, which counts as strange and unusual all on its own) will be coming around trying to hush everything up; Chap with Axe is likely to be some villager from Kent or Surrey defending life and limb from hypertrophied rats and whatnot.

Whether I get further with a 'Food of the Gods' project, only time will tell, but I may as well assume I will I think...

Sunday, 9 October 2011

WIP Aetherine hero

I completely forgot to post the WIP of Sergeant Jack Ironbridge, heroic Sergeant of the Aetherines of the Royal Aeronautical Corps, in his experimental battlesuit.


Anyway...



... here he is.


When I looked at the photo I saw a couple of bits where I was a bit messy with the Aetherine blue - but needless to say I didn't notice on the model, as I am an old man with bad eyesight.

I'm hoping that his comrades of the Aetherines will be making an appearance soon... but regular readers of this blog will not, I trust, be holding their collective breath waiting for them to appear, they are behind the Dwarves in the queue. That's right, the UNIT troops were a rush job. I pushed them through the system especially fast. Only about 7 months...

Tuesday, 30 August 2011

The Adventures of UNIT...

Members of UNIT are called to investigate a strange object that has appeared overnight in a Sussex field...


















Sergeant Benton, clutching his Galvanic Projector, approaches the alien device, while Old Jeb looks on warily...



















Are you sure that's a good idea, Commadore Lethbridge-Stewart?



















The Commadore suddenly remembers an important engagement he must attend in Godalming...



















Re-establishing order, a stand-off ensues...

Saturday, 27 August 2011

WIP shots of my various forces

Apologies for the bad lighting, but in the end I figure that bad photos are probably better than no photos.

This was the state of my painting tray about 3 or 4 months ago, round about mid-May. Since then very little has happened (a few arms glued on, that sort of thing) but hopefully more will occur this weekend (and it'll be months before the pics surface, probably...)

First up are the members of UNIT - the Uniformed Naval Infantry Territorials - who will sport rifleman green uniforms and khaki Glengarry caps, as a nod to the 'classic' look of UNIT in 1970s episodes of Dr Who, as modelled by the second and third chaps in the first column. Part of the point of the photo was to demonstrate the relative lack of poses with the Wargames Factory figures. Two Body types, and two rifle positions, and two head designs, means 8 basic figures. There are a couple of 'loading' arms, and I've used one to make a chap actually loading his rifle (I can never remember if these are Lee-Mitfords or Martini-Henries) and another I've used to give the sergeant an alien or future-technology weapon.




Close up of the UNIT sergeant (Sergeant Benton, I did think of making him Petty Officer Benton but then decided that he could have a Royal Marine rank instead) with his 'Galvanic Projector' AKA lightning gun (AKA laser rifle, though the concept makes no sense in the late 19th century). It's bodged from two bits of sprue, and yeah, maybe it looks it. Never mind, these are toys for playing games with.


Some of my Victorian characters in various states of paintiness - the first two columns are all from Ironclad, third column is Westwind and fourth is Artizan. I tried to show how they all look next to each other but it doesn't work very well.

Tuesday, 23 August 2011

Martian Wars, 1881-1927

This is my overall scheme of warfare in the late 19th-early 20th century that underlies my VSFery. Of course, I reserve the right to change any and all details as I see fit...

The 'First Martian War', 1881; Martian Invasion of Earth (this is the War of the Worlds incident, lasting a couple of months)

'Second Martian War', 1886-1895; Earth nations, particularly British (as they have best access to Martian technology and eventually start to work out interplanetary travel) invade Mars - this is a colonial scramble leading to diferent competing zones of influence and control, but is fairly short-lived as war is hard to sustain at such a distance and colonies continue to slowly develop

'Third Martian War', 1909-16; this is more of a series of space-battles, between the Aether Fleets of Britain and Russia versus France and Austria (and allies of all of these) for control of the aether between Earth and Mars, and over territorial rights in outlying parts eg the Asteroid Belt

'Fourth Martian War', 1921-27; Re-invasion by Britain of Mars, to combat Franco-Austrian gains, but both Russian and Austrian ('The Astro-Hungarian Empire') zones (especially in the Asteroid Belt) are in revolt.

Now, what's happening on Venus in this time is...

The Ruritanian Succession, Part 1

Well, now, how will this work? According to the 'history' we have, Flavia is the last reigning monarch of Ruritania - at least, the last we know about, up to the end of 'Rupert of Hentzau'*. I'm not counting Haythorne's 'The Strelsau Dimension' (1981), Simon Hawke's 'The Zenda Vendetta (Time Wars 4)' (1985) or Spurling's 'After Zenda' (1995), partly because I've never read any of them, and partly (at least in Hawke's and Spurling's cases), because it's not 'our' Ruritania, being variously in the Balkans and Carpathians. Haythorne gets Ruritania in more or less the right place it seems. Maybe worth picking that one up from somewhere.




There's a non-canonical Holmes & Watson story called 'The Seven Percent Solution' by Nicholas Meyers (1974). This sets the action of 'Zenda' in 1891. An additional possibility is a book that I've only just discovered called 'Sherlock Holmes and the Hentzau Affair' by David Stuart Davies(2007). Curioser and curioser...

And there's always 'Royal Flash' by George MacDonald Fraser of course.

Anyway, at the moment there's little we know about the Ruritanian monarchy after the death of Rudolf V (who is, as we now know, Rudolf Rassendyll). Flavia continues to rule; some time later 'Rupert of Hentzau' is published. Finding the gap in time between 'Prisoner' and 1898 (publication of 'Rupert of Hentzau') is something of a matter of taste.

Fritz von Tarlenheim relates the story to his son, of whom there is no hint in the novel: we are left with the impression that the events of 'Prisoner of Zenda' take place some 14 years or more before the time of writing 'Rupert of Hentzau'. If, as we may suspect, publication of Fritz's memoir was swift, we may believe it was written around 1897; if Fritz's son had not been born at the time (as seems reasonable), the events of 'Hentzau' would be around 1886 at the latest (though of course, they could have been several years earlier). The latest date for 'Zenda' is thus c1883. The only times that they must post-date are the building of the railway line from Dresden to Strelsau (around 1840 - actually, having checked this, the first part of the line from Dresden to Prague was opened in 1848), 1848 (when riots burn down the White Palace in Strelsau) and 1852 (the Second Empire in France; Rassendyll has an 'Imperial' beard of a style fashionable in France after this period).

So at some point after 1852, and before 1883, the events of 'Zenda' take place. After that is where it gets tricky.






*However, both PG Wodehouse and Evelyn Waugh refer to an 'ex-King of Ruritania' who works as a doorman at Barribault's Hotel. As Waugh is also a source for the Royal Corps of Halberdiers (of which more to come) and the Loamshire Regiment, as well as other fictional regiments; and Wodehouse is the source for things that definitely exist in the 1920s yet to come, their credentials check out. So we know that there must have been another ruler of Ruritania after 1898. Either a new husband for Flavia (seems unlikely, frankly) or some distant cousin, perhaps? What about some relative descended from Osra's brother (Henry? The one who left anyway), or perhaps from the House of Graustark even?

Saturday, 28 May 2011

Things and stuff

Well, May has almost departed us and hardly has my paintbrush touched paint in the last 6 weeks or so, such have been the demands of what I laughingly refer to as 'real life'.



Here is a little teaser for what will be coming up over the next few weeks (I hope) - actually it's an old WIP shot of my much-talked-about but rarely seen Colonel Hammond-Mustard, who also doubles as one of my Ruritanian officers.

He's one of the leaders in my GASLIGHT force that I'm slowly assembling; which brings me on to the new GASLIGHT Compendium - I'm hoping to get it as soon as the hard copy is out; the PDF is already available from many a reputable online retailer.

I have managed to find another unit I can add to my forces - either pro- or anti-British, I'm not sure yet. But I managed to pick up a game called "Impact" (in fact I got the expansion, "Impact - Battle for Wolf Ridge" as well) from a local charity shop. It's a funny game, there are various spring loaded weapons in the sets, and missile fire is resolved by actually firing little rubber-tipped bullets and knocking your opponents' models over; hand-to-hand is handled similarly to chess or draughts or something. But never mind, it's the figures I was after.




Within, as well as about 15 humans and some robots, armed with futuristic weaponry, there were also about 20 dino-lizardy types, mostly with weird rifles. The humans will no doubt see service for my sci-fi gaming, but the lizards might make a nice substitute for the ubiquitous Kroot Parrotmen of Cytheria that everyone seems to be doing.





There are about 15 Lizardmen similar to this, including a couple with smaller weapons. Also included in the Lizardman force were 4 larger more dino-like models with shoulder-mounted 'missile launcer' type heavy weapons, very odd affairs that seem to be made out of some kind of animal. Whether I use them as enemies or allies (perhaps Venusian Lizardmen Sepoys, for instance), or both, is yet to be decided. They may even be found on Atlantis, I suppose. I might even be able to do an entire Atlantean engagement, Lizardmen v. Morlocks, that would be fun.




Seen here with an Ironclad Brit for scale, they seem to be fine (size-wise at least). Maybe some repainting might be in order, but frankly as I'm rubbish at painting perhaps I shouldn't bother.

Monday, 11 April 2011

Thanks to the three people who voted!

The poll as to whether I should give my walker pilot a Pith Helmet or a Glengarry Cap has now closed - and, perhaps in line with expectation, it has ended with a convincing win of 100% of the (three) votes being cast in favour of Pith Helmets.

I suppose I'd better tell you why I've decided to give him a Glengarry then.

I'm hoping to use my VSF forces primarily for Battles by GASLIGHT (BbG) games. In BbG, individual units are grouped together into commands which activate together, when their group commander activates. As my entire combined British (and allied) force for GASLIGHT consists at the moment of 11 units (though many are unpainted as yet), I thought it made sense to split the elements 3,4,4 - that's obviously the most even way to do it, and if I get round to it, I might add another unit to the '3'.

As my Aetherine Group - consisting of 10 infantry, a mechanical walker (the Warhammer 40,000 Space Marine Dreadnaught I showed a few weeks ago), a steam tank (the Space Marine Rhino, likewise) and a heroic Aetherine special character in a flying armoured suit - already had four elements to it, it made sense to switch the second walker, the open-topped one I needed a pilot for, to my UNIT group, which up until that point only had two elements in it - a unit of 10 infantry, and a commanding officer.

So my entire force would be:
(Command Group 1)
Commadore Alexander Cameron Lethbridge-Stewart;
10 Uniformed Naval Infantry Territorials;
UNIT Mechanical Conveyance, 'Stormwalker';
To this, I may add a steam tank, which may be called (for reasons as yet not entirely clear) 'Mrs McNulty'

(Command Group 2)
Sergeant Jack Ironbridge, Royal Aeronautical Corps, in experimental Rapid Action battlesuit;
10 Royal Aeronautical Corps Aetherines;
Royal Aeronautical Corps War-walker 'Goliath';
Royal Aeronautical Corps Steam Tank 'Victorious'

(Command Group 3)
Colonel Reginald Hammond-Mustard;
10 troops under Major Smith, 1st Battalion the Trumptonshire Regiment;
10 troops under Captain Skarpvulder, Combined Atlantean Rifle Brigade;
10 troops under Overseer Zedeldun, Morlock Atlantean Native Infantry Corps

Wednesday, 9 March 2011

Dilemma dilemma (please see poll)

I've set up a new poll. Why? you may ask. Or may not, it's your choice. But I'll tell you either way.

I'm having trouble deciding if my GW Sentinel scout walker should belong to my Aetherines (pilot in blue uniform, wearing Pith Helmet) or my UNIT 1891 troops (pilot in dark green uniform, wearing Glengarry).

So the choice comes down to that - UNIT or Aetherines? Glengarry or Pith Helmet? I can't even decide which head to put on until I know, I can't assemble the walker properly until I've painted the uniform... help me, oh generous souls who come visit my humble page! For without your guidance, I am as an idiot with a sack on his head.

Monday, 14 February 2011

More minis! Hurrah!

I've begun putting glue to plastic to get my Riflemen and Aetherines together, as well as my GW walker that's been lying around in bits. The Wargames Factory British look like they'll be OK for what I want them to do, and after a very fine chap called Mors (as detailed in this thread on the Lead Adventure Forum) gave me some heads in Glengarry Caps, I have enough to make a unit of 10 in Glengarries, which makes statting GASLIGHT units much easier I believe.

My idea is that these fellows will be a dual purpose unit - either the fictitious (but plausible) Northdale Rifles, a Victorian incarnation of one of the fictional army units in the lists; or, when I'm feeling a little more 'way out', or when Torchwood 1891 need a bit of firepower, they can be Uniformed Naval Infantry Territorials, or 'UNIT'. Their uniform I'm thinking (in an homage to the 1970s UNIT uniforms) will be green jackets and khaki caps. I did consider black with red caps like the modern iteration of UNIT, but... nah.

I also have started, with the other 10 bodies from the Wargames Factory pack, putting my Aetherines together. They will have Pith Helmets; after all, they may fall out of their airships, and bang their heads, so they need something more robust than a Glengarry cap. But on the other hand, Home Service spiked helmets might be a liablity when ballooning; hence the Pith Helmets.

I've also started the process of building the breathing apparatus for these chaps, for high-altitude assaults, or fighting on Mars or Venus. I wonder when I'll finish the experiments and actually get the minis ready... Don't hold your breath, as the saying goes.

And the walker... the Pith Helmeted Wargames Factory heads seem to fit the pilot OK; perhaps it could belong to the Aetherines.

Pictures to follow I hope soon.

Monday, 31 January 2011

Another one of those 'excuses' posts...

... real life has been getting in the way a bit. Some of it good, like my friend's 3-day stag party. Some of it less good. Some of it interesting, but very time consuming (step forward essays on re-evaluating excavations of The Breiddin hillfort, and concepts behind Anglo-Saxon memorials; and an exam into various aspects of the Iron Age). Some of it time consuming and very dull.

About the most exciting thing I've done hobby-wise in the lasy few weeks is buy some liquid poly.

Anyway, the Aetherines should be soon joining the ranks, if not of fully-paid-up soldiers of the Queen, at least of chaps in training and being kitted out. I'm determined I'm going to do something with them this week!

Oh, and the GW Sentinel that is I hope soon to become an Armoured Lancer has at least moved from the loft to the living room carpet. I really must do something about that...

Thursday, 20 January 2011

Steam Devices - now in pictures!

As I said I was going to raid Orc Junior's Space Marine army for some Steam Technology (or at least temporary proxies thereof), I thought I'd share the photos:



First up is a Steam Walker, the 'Goliath', which is an experimental 2-man contraption being field-tested by the Aetherines.



Next is a Steam Tank, the 'Victorious', also being trialed by the Aetherines. I'm working on preparing stats for GASLIGHT for these, ably helped by the lovely Bullshott over at Lead Adventure Forum, as I'm hoping to actually get round to some VSF gaming this year...

Apart from the 'field trials' I hope that I'll also be able to tidy up the paintjobs on these and maybe base the Dreadnaught properly.

Yes, well, we'll see how that goes!

Friday, 14 January 2011

2011 has begun...

...officially, with my first dose of lead of the new year.

I have received a small Ironclad order, consisting of Ironcladman, Captain Nemo, Agents H and L, and 4 Evil Henchmen.



Ironcladman will serve for the moment in Her Majesty's Royal Aeronautical Corps, as an Aetherine hero in an experimental Battle Suit.










Agent H and Agent L will be attached to the Torchwood project, seconded there from the Ministerial Investigation Bureau - no, Board is a better word for a Victorian institution I think (a secret government department tasked with overseeing paranormal investigations, known by field agents such as Torchwood as the 'Ministry of Interfering Busybodies', or sometimes something even less polite; 'Mostly, Irritating Bores' and 'Magically Incompetent Blockheads' are two other versions - I've been thinking about what 'MIB' could stand for all afternoon...).







The Captain Nemo figure (with his Evil Henchmen) will serve as an enemy of Rivets and Whimsy... damned sky-pirates. The Henchmen look like they'll also see action as Ruritanian terrorists and general fin de siecle bad guys.













And I've also snagged a copy of 'The Heart of Princess Osra', the prequel to 'The Prisoner of Zenda' - revelations about Ruritanian history will no doubt follow.

All pictures taken direct from the Ironclad site at Ironclad Miniatures